From a3732412ad5b2adda8e820088fba76d3c8f6ea00 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Cl=C3=A9ment=20Foucault?= Date: Fri, 21 Jul 2017 23:48:48 +0200 Subject: Eevee: SSR: Add stride and thickness parameters. Also polished the raytracing algorithm. --- source/blender/draw/engines/eevee/eevee_engine.c | 2 ++ 1 file changed, 2 insertions(+) (limited to 'source/blender/draw/engines/eevee/eevee_engine.c') diff --git a/source/blender/draw/engines/eevee/eevee_engine.c b/source/blender/draw/engines/eevee/eevee_engine.c index 4ee3dee655f..6ca120a7a9b 100644 --- a/source/blender/draw/engines/eevee/eevee_engine.c +++ b/source/blender/draw/engines/eevee/eevee_engine.c @@ -212,6 +212,8 @@ static void EEVEE_scene_layer_settings_create(RenderEngine *UNUSED(engine), IDPr props->subtype == IDP_GROUP_SUB_ENGINE_RENDER); BKE_collection_engine_property_add_bool(props, "ssr_enable", false); + BKE_collection_engine_property_add_int(props, "ssr_stride", 16); + BKE_collection_engine_property_add_float(props, "ssr_thickness", 0.5f); BKE_collection_engine_property_add_bool(props, "volumetric_enable", false); BKE_collection_engine_property_add_float(props, "volumetric_start", 0.1f); -- cgit v1.2.3