From 603a37fa89bd1db1dc3c717b8d4b76a3abbb759a Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Cl=C3=A9ment=20Foucault?= Date: Tue, 19 Mar 2019 23:55:15 +0100 Subject: Fix T59719 Bake Indirect Lighting doesn't update env map reflection --- source/blender/draw/engines/eevee/eevee_lightprobes.c | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'source/blender/draw/engines/eevee/eevee_lightprobes.c') diff --git a/source/blender/draw/engines/eevee/eevee_lightprobes.c b/source/blender/draw/engines/eevee/eevee_lightprobes.c index 4baeff7ab5e..04e2cbb37ab 100644 --- a/source/blender/draw/engines/eevee/eevee_lightprobes.c +++ b/source/blender/draw/engines/eevee/eevee_lightprobes.c @@ -1209,7 +1209,9 @@ void EEVEE_lightprobes_refresh(EEVEE_ViewLayerData *sldata, EEVEE_Data *vedata) const Scene *scene_eval = DEG_get_evaluated_scene(draw_ctx->depsgraph); LightCache *light_cache = vedata->stl->g_data->light_cache; - if (light_cache->flag & LIGHTCACHE_UPDATE_WORLD) { + if ((light_cache->flag & LIGHTCACHE_UPDATE_WORLD) && + (light_cache->flag & LIGHTCACHE_BAKED) == 0) + { DRWMatrixState saved_mats; DRW_viewport_matrix_get_all(&saved_mats); EEVEE_lightbake_update_world_quick(sldata, vedata, scene_eval); -- cgit v1.2.3