From 82957cfec8818b97b1c91b2c36b6efd585f0ab3b Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Cl=C3=A9ment=20Foucault?= Date: Sat, 10 Mar 2018 00:00:04 +0100 Subject: Eevee: Make use of the new view matrix UBO. --- source/blender/draw/engines/eevee/eevee_screen_raytrace.c | 2 ++ 1 file changed, 2 insertions(+) (limited to 'source/blender/draw/engines/eevee/eevee_screen_raytrace.c') diff --git a/source/blender/draw/engines/eevee/eevee_screen_raytrace.c b/source/blender/draw/engines/eevee/eevee_screen_raytrace.c index 2917bfd1236..4ae18b24bdc 100644 --- a/source/blender/draw/engines/eevee/eevee_screen_raytrace.c +++ b/source/blender/draw/engines/eevee/eevee_screen_raytrace.c @@ -51,6 +51,7 @@ static struct { } e_data = {NULL}; /* Engine data */ extern char datatoc_ambient_occlusion_lib_glsl[]; +extern char datatoc_common_view_lib_glsl[]; extern char datatoc_common_uniforms_lib_glsl[]; extern char datatoc_bsdf_common_lib_glsl[]; extern char datatoc_bsdf_sampling_lib_glsl[]; @@ -63,6 +64,7 @@ static struct GPUShader *eevee_effects_screen_raytrace_shader_get(int options) { if (e_data.ssr_sh[options] == NULL) { char *ssr_shader_str = BLI_string_joinN( + datatoc_common_view_lib_glsl, datatoc_common_uniforms_lib_glsl, datatoc_bsdf_common_lib_glsl, datatoc_bsdf_sampling_lib_glsl, -- cgit v1.2.3