From 9b89de2571b0c3fa2276b5c2ae589e0ec831d1f5 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Sat, 3 Jul 2021 23:08:40 +1000 Subject: Cleanup: consistent use of tags: NOTE/TODO/FIXME/XXX Also use doxy style function reference `#` prefix chars when referencing identifiers. --- source/blender/draw/engines/eevee/eevee_shaders.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'source/blender/draw/engines/eevee/eevee_shaders.c') diff --git a/source/blender/draw/engines/eevee/eevee_shaders.c b/source/blender/draw/engines/eevee/eevee_shaders.c index a4e4352ac16..56ae7185b51 100644 --- a/source/blender/draw/engines/eevee/eevee_shaders.c +++ b/source/blender/draw/engines/eevee/eevee_shaders.c @@ -1439,7 +1439,7 @@ static void eevee_material_post_eval(GPUMaterial *mat, const bool is_mesh = (options & VAR_MAT_MESH) != 0; /* Force geometry usage if GPU_BARYCENTRIC_DIST or GPU_BARYCENTRIC_TEXCO are used. - * Note: GPU_BARYCENTRIC_TEXCO only requires it if the shader is not drawing hairs. */ + * NOTE: GPU_BARYCENTRIC_TEXCO only requires it if the shader is not drawing hairs. */ if (!is_hair && is_mesh && GPU_material_flag_get(mat, GPU_MATFLAG_BARYCENTRIC) && *geom_code == NULL) { *geom_code = e_data.surface_geom_barycentric; @@ -1493,7 +1493,7 @@ static struct GPUMaterial *eevee_material_get_ex( return mat; } -/* Note: Compilation is not deferred. */ +/* NOTE: Compilation is not deferred. */ struct GPUMaterial *EEVEE_material_default_get(struct Scene *scene, Material *ma, int options) { Material *def_ma = (ma && (options & VAR_MAT_VOLUME)) ? BKE_material_default_volume() : -- cgit v1.2.3