From 6e40e3489f6d43e07da04a034ee564c9134149bb Mon Sep 17 00:00:00 2001 From: Sergey Sharybin Date: Fri, 15 Feb 2019 17:55:24 +0100 Subject: Add global control over disabling high-resolution smoke draw Can be found in the viewport's simplify panel, allows to easily disable high-res display for all the smokes in the scene. --- source/blender/draw/engines/eevee/eevee_volumes.c | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) (limited to 'source/blender/draw/engines/eevee/eevee_volumes.c') diff --git a/source/blender/draw/engines/eevee/eevee_volumes.c b/source/blender/draw/engines/eevee/eevee_volumes.c index 930014979af..997e42ef426 100644 --- a/source/blender/draw/engines/eevee/eevee_volumes.c +++ b/source/blender/draw/engines/eevee/eevee_volumes.c @@ -32,6 +32,7 @@ #include "BKE_modifier.h" #include "BKE_mesh.h" +#include "BKE_smoke.h" #include "ED_screen.h" @@ -506,10 +507,11 @@ void EEVEE_volumes_cache_object_add(EEVEE_ViewLayerData *sldata, EEVEE_Data *ved const bool show_smoke = ((int)DEG_get_ctime(draw_ctx->depsgraph) >= sds->point_cache[0]->startframe); if (sds->fluid && show_smoke) { - if (!sds->wt || !(sds->viewsettings & MOD_SMOKE_VIEW_SHOW_HIGHRES)) { + const bool show_highres = BKE_smoke_show_highres(scene, sds); + if (!sds->wt || !show_highres) { GPU_create_smoke(smd, 0); } - else if (sds->wt && (sds->viewsettings & MOD_SMOKE_VIEW_SHOW_HIGHRES)) { + else if (sds->wt && show_highres) { GPU_create_smoke(smd, 1); } BLI_addtail(&e_data.smoke_domains, BLI_genericNodeN(smd)); -- cgit v1.2.3