From 7d5ef64bfb26825658f1a9e0485366e4b3568a0c Mon Sep 17 00:00:00 2001 From: Brecht Van Lommel Date: Fri, 19 Nov 2021 12:44:27 +0100 Subject: Cleanup: fix typos in comments and docs Contributed by luzpaz. Differential Revision: https://developer.blender.org/D13264 --- .../draw/engines/eevee/shaders/effect_reflection_resolve_frag.glsl | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/blender/draw/engines/eevee/shaders/effect_reflection_resolve_frag.glsl') diff --git a/source/blender/draw/engines/eevee/shaders/effect_reflection_resolve_frag.glsl b/source/blender/draw/engines/eevee/shaders/effect_reflection_resolve_frag.glsl index 7689e730bf3..7568d70bd14 100644 --- a/source/blender/draw/engines/eevee/shaders/effect_reflection_resolve_frag.glsl +++ b/source/blender/draw/engines/eevee/shaders/effect_reflection_resolve_frag.glsl @@ -134,7 +134,7 @@ void raytrace_resolve(ClosureInputGlossy cl_in, vec3 V, P, N; if (planar_index != -1) { PlanarData pd = planars_data[planar_index]; - /* Evaluate everything in refected space. */ + /* Evaluate everything in reflected space. */ P = line_plane_intersect(cl_common.P, cl_common.V, pd.pl_plane_eq); V = reflect(cl_common.V, pd.pl_normal); N = reflect(cl_in.N, pd.pl_normal); -- cgit v1.2.3