From 8e6882a70dc4026c6c59e3ca3db4ad6714fe41da Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Cl=C3=A9ment=20Foucault?= Date: Tue, 29 Oct 2019 19:40:28 +0100 Subject: Fix T69468 EEVEE: Collections Holdout Button in Outliner Is Ignored Not the cleanest implementation but the simplest. This doubles the number of default shader variations. --- source/blender/draw/engines/eevee/shaders/default_frag.glsl | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'source/blender/draw/engines/eevee/shaders') diff --git a/source/blender/draw/engines/eevee/shaders/default_frag.glsl b/source/blender/draw/engines/eevee/shaders/default_frag.glsl index ca06d458f6e..a031ed193b6 100644 --- a/source/blender/draw/engines/eevee/shaders/default_frag.glsl +++ b/source/blender/draw/engines/eevee/shaders/default_frag.glsl @@ -41,5 +41,10 @@ Closure nodetree_exec(void) gl_FragDepth = 0.0; #endif +#ifdef HOLDOUT + cl = CLOSURE_DEFAULT; + cl.holdout = 1.0; +#endif + return cl; } -- cgit v1.2.3