From fe41c1ec0b79b2be22f7bc14c92ce94737f91800 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Cl=C3=A9ment=20Foucault?= Date: Wed, 26 Feb 2020 14:59:47 +0100 Subject: EEVEE: Fix crash on certain drivers caused by redefined constant --- source/blender/draw/engines/eevee/shaders/default_world_frag.glsl | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'source/blender/draw/engines/eevee/shaders') diff --git a/source/blender/draw/engines/eevee/shaders/default_world_frag.glsl b/source/blender/draw/engines/eevee/shaders/default_world_frag.glsl index 1faa02fd354..8c876cf582c 100644 --- a/source/blender/draw/engines/eevee/shaders/default_world_frag.glsl +++ b/source/blender/draw/engines/eevee/shaders/default_world_frag.glsl @@ -12,7 +12,9 @@ uniform float studioLightIntensity = 1.0; uniform float studioLightBlur = 0.0; in vec3 viewPosition; -# define M_PI 3.14159265358979323846 +# ifndef M_PI +# define M_PI 3.14159265358979323846 +# endif vec3 background_transform_to_world(vec3 viewvec) { -- cgit v1.2.3