From d51ad19f8c8e8091cf822a279f288a0559e139a7 Mon Sep 17 00:00:00 2001 From: Antonioya Date: Sat, 22 Jun 2019 17:11:53 +0200 Subject: GPencil: Don't use MSAA for background texture This texture has already the MSAA applied. --- source/blender/draw/engines/gpencil/gpencil_engine.c | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'source/blender/draw/engines/gpencil/gpencil_engine.c') diff --git a/source/blender/draw/engines/gpencil/gpencil_engine.c b/source/blender/draw/engines/gpencil/gpencil_engine.c index 916f2eed575..61ab45eae03 100644 --- a/source/blender/draw/engines/gpencil/gpencil_engine.c +++ b/source/blender/draw/engines/gpencil/gpencil_engine.c @@ -924,10 +924,12 @@ void GPENCIL_draw_scene(void *ved) if ((!is_render) && (stl->g_data->session_flag & GP_DRW_PAINT_PAINTING)) { GPU_framebuffer_bind(dfbl->default_fb); - MULTISAMPLE_GP_SYNC_ENABLE(stl->storage->multisamples, fbl); if (obact->dt != OB_BOUNDBOX) { DRW_draw_pass(psl->background_pass); } + + MULTISAMPLE_GP_SYNC_ENABLE(stl->storage->multisamples, fbl); + DRW_draw_pass(psl->drawing_pass); MULTISAMPLE_GP_SYNC_DISABLE(stl->storage->multisamples, fbl, dfbl->default_fb, txl); -- cgit v1.2.3