From 973e1f9d9a967132cc76fbbcd485979ac27e10c5 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Fri, 3 Apr 2020 16:59:34 +1100 Subject: Cleanup: use term 'attr' instead of 'attrib' This was already the case in most parts of the GPU API. Use full name for descriptive-comments. --- source/blender/draw/engines/overlay/overlay_shader.c | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'source/blender/draw/engines/overlay/overlay_shader.c') diff --git a/source/blender/draw/engines/overlay/overlay_shader.c b/source/blender/draw/engines/overlay/overlay_shader.c index 8b70a0982af..2bb3555b8d1 100644 --- a/source/blender/draw/engines/overlay/overlay_shader.c +++ b/source/blender/draw/engines/overlay/overlay_shader.c @@ -713,7 +713,7 @@ GPUShader *OVERLAY_shader_edit_mesh_normal(void) datatoc_edit_mesh_normal_vert_glsl, NULL}, .frag = (const char *[]){datatoc_gpu_shader_flat_color_frag_glsl, NULL}, - .defs = (const char *[]){sh_cfg->def, "#define INSTANCED_ATTRIB\n", NULL}, + .defs = (const char *[]){sh_cfg->def, "#define INSTANCED_ATTR\n", NULL}, }); } return sh_data->edit_mesh_normals; @@ -750,7 +750,7 @@ GPUShader *OVERLAY_shader_edit_mesh_skin_root(void) datatoc_edit_mesh_skin_root_vert_glsl, NULL}, .frag = (const char *[]){datatoc_gpu_shader_flat_color_frag_glsl, NULL}, - .defs = (const char *[]){sh_cfg->def, "#define INSTANCED_ATTRIB\n", NULL}, + .defs = (const char *[]){sh_cfg->def, "#define INSTANCED_ATTR\n", NULL}, }); } return sh_data->edit_mesh_skin_root; @@ -1269,7 +1269,7 @@ GPUShader *OVERLAY_shader_particle_shape(void) datatoc_particle_vert_glsl, NULL}, .frag = (const char *[]){datatoc_gpu_shader_flat_color_frag_glsl, NULL}, - .defs = (const char *[]){sh_cfg->def, "#define INSTANCED_ATTRIB\n", NULL}, + .defs = (const char *[]){sh_cfg->def, "#define INSTANCED_ATTR\n", NULL}, }); } return sh_data->particle_shape; -- cgit v1.2.3