From 87d737cd792183d409760ab1f0a778abb9f1daa3 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Thu, 6 Oct 2022 12:12:09 +1100 Subject: Cleanup: spelling in code comments --- .../engines/overlay/shaders/overlay_motion_path_line_vert_no_geom.glsl | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/blender/draw/engines/overlay/shaders/overlay_motion_path_line_vert_no_geom.glsl') diff --git a/source/blender/draw/engines/overlay/shaders/overlay_motion_path_line_vert_no_geom.glsl b/source/blender/draw/engines/overlay/shaders/overlay_motion_path_line_vert_no_geom.glsl index c83e7f095a7..3272a9fa2ce 100644 --- a/source/blender/draw/engines/overlay/shaders/overlay_motion_path_line_vert_no_geom.glsl +++ b/source/blender/draw/engines/overlay/shaders/overlay_motion_path_line_vert_no_geom.glsl @@ -104,7 +104,7 @@ void main() * Note: Primitive is LineStrip for this shader. */ int base_vertex_id = quad_id; - /* Fetch attributes for self and neighbouring vertex. */ + /* Fetch attributes for self and neighboring vertex. */ vec3 in_pos0 = vertex_fetch_attribute(base_vertex_id, pos, vec3); vec3 in_pos1 = vertex_fetch_attribute(base_vertex_id + 1, pos, vec3); -- cgit v1.2.3