From d8a7e5ee324ef4648a317ef232aae5b5a8ed991f Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Thu, 19 Sep 2019 13:18:52 +1000 Subject: Cleanup: spelling --- source/blender/draw/engines/select/select_draw_utils.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'source/blender/draw/engines/select') diff --git a/source/blender/draw/engines/select/select_draw_utils.c b/source/blender/draw/engines/select/select_draw_utils.c index cac8b5cb304..0203b6cbebf 100644 --- a/source/blender/draw/engines/select/select_draw_utils.c +++ b/source/blender/draw/engines/select/select_draw_utils.c @@ -63,10 +63,10 @@ short select_id_get_object_select_mode(Scene *scene, Object *ob) { short r_select_mode = 0; if (ob->mode & (OB_MODE_WEIGHT_PAINT | OB_MODE_VERTEX_PAINT | OB_MODE_TEXTURE_PAINT)) { - /* In order to sample flat colors for vertex weights / texturepaint / vertexpaint + /* In order to sample flat colors for vertex weights / texture-paint / vertex-paint * we need to be in SCE_SELECT_FACE mode so select_cache_init() correctly sets up * a shgroup with select_id_flat. - * Note this is not working correctly for vertexpaint (yet), but has been discussed + * Note this is not working correctly for vertex-paint (yet), but has been discussed * in T66645 and there is a solution by @mano-wii in P1032. * So OB_MODE_VERTEX_PAINT is already included here [required for P1032 I guess]. */ Mesh *me_orig = DEG_get_original_object(ob)->data; -- cgit v1.2.3