From 63f0e150edaeea26fbcc48f62597f4f5c71cc64a Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Wed, 1 May 2019 10:35:46 +1000 Subject: Cleanup: comments (long lines) in draw --- .../blender/draw/engines/workbench/shaders/workbench_volume_frag.glsl | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'source/blender/draw/engines/workbench/shaders/workbench_volume_frag.glsl') diff --git a/source/blender/draw/engines/workbench/shaders/workbench_volume_frag.glsl b/source/blender/draw/engines/workbench/shaders/workbench_volume_frag.glsl index 26ebe7a4553..a1c269d5a65 100644 --- a/source/blender/draw/engines/workbench/shaders/workbench_volume_frag.glsl +++ b/source/blender/draw/engines/workbench/shaders/workbench_volume_frag.glsl @@ -64,7 +64,8 @@ float max_v3(vec3 v) float line_unit_box_intersect_dist(vec3 lineorigin, vec3 linedirection) { - /* https://seblagarde.wordpress.com/2012/09/29/image-based-lighting-approaches-and-parallax-corrected-cubemap/ */ + /* https://seblagarde.wordpress.com/2012/09/29/image-based-lighting-approaches-and-parallax-corrected-cubemap/ + */ vec3 firstplane = (vec3(1.0) - lineorigin) / linedirection; vec3 secondplane = (vec3(-1.0) - lineorigin) / linedirection; vec3 furthestplane = min(firstplane, secondplane); -- cgit v1.2.3