From 7edd8a7738481b3d4f0720a173dca2a1853996d6 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Cl=C3=A9ment=20Foucault?= Date: Thu, 20 Aug 2020 23:09:37 +0200 Subject: GPUUniformBuf: Rename struct and change API a bit This follows the GPU module naming of other buffers. We pass name to distinguish each GPUUniformBuf in debug mode. Also remove DRW_uniform_buffer interface. --- source/blender/draw/engines/workbench/workbench_effect_cavity.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'source/blender/draw/engines/workbench/workbench_effect_cavity.c') diff --git a/source/blender/draw/engines/workbench/workbench_effect_cavity.c b/source/blender/draw/engines/workbench/workbench_effect_cavity.c index 4a8db65c02e..c9ac6660445 100644 --- a/source/blender/draw/engines/workbench/workbench_effect_cavity.c +++ b/source/blender/draw/engines/workbench/workbench_effect_cavity.c @@ -139,8 +139,8 @@ void workbench_cavity_samples_ubo_ensure(WORKBENCH_PrivateData *wpd) float *samples = create_disk_samples(cavity_sample_count_single_iteration, max_iter_count); wpd->vldata->cavity_jitter_tx = create_jitter_texture(cavity_sample_count); /* NOTE: Uniform buffer needs to always be filled to be valid. */ - wpd->vldata->cavity_sample_ubo = DRW_uniformbuffer_create( - sizeof(float[4]) * CAVITY_MAX_SAMPLES, samples); + wpd->vldata->cavity_sample_ubo = GPU_uniformbuf_create_ex( + sizeof(float[4]) * CAVITY_MAX_SAMPLES, samples, "wb_CavitySamples"); wpd->vldata->cavity_sample_count = cavity_sample_count; MEM_freeN(samples); } -- cgit v1.2.3