From 0b2d1badecc48b5cbff5ec088b29c6e9acc5e1d0 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Sun, 8 Sep 2019 00:12:26 +1000 Subject: Cleanup: use post increment/decrement When the result isn't used, prefer post increment/decrement (already used nearly everywhere in Blender). --- source/blender/draw/engines/workbench/workbench_effect_dof.c | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'source/blender/draw/engines/workbench/workbench_effect_dof.c') diff --git a/source/blender/draw/engines/workbench/workbench_effect_dof.c b/source/blender/draw/engines/workbench/workbench_effect_dof.c index 22840a2a756..169b91a6474 100644 --- a/source/blender/draw/engines/workbench/workbench_effect_dof.c +++ b/source/blender/draw/engines/workbench/workbench_effect_dof.c @@ -94,9 +94,9 @@ static void workbench_dof_setup_samples(struct GPUUniformBuffer **ubo, } float *samp = *data; - for (int i = 0; i <= KERNEL_RAD; ++i) { - for (int j = -KERNEL_RAD; j <= KERNEL_RAD; ++j) { - for (int k = -KERNEL_RAD; k <= KERNEL_RAD; ++k) { + for (int i = 0; i <= KERNEL_RAD; i++) { + for (int j = -KERNEL_RAD; j <= KERNEL_RAD; j++) { + for (int k = -KERNEL_RAD; k <= KERNEL_RAD; k++) { if (abs(j) > i || abs(k) > i) { continue; } -- cgit v1.2.3