From 52543be9a6a4398a3cb5ec19df3659aa42a38727 Mon Sep 17 00:00:00 2001 From: Miguel Pozo Date: Mon, 20 Jul 2020 13:56:29 +0200 Subject: Python API: option to use OpenGL context in RenderEngine.render When bl_use_gpu_context is set, an OpenGL context will be available for OpenGL based render engines. Differential Revision: https://developer.blender.org/D8305 --- source/blender/draw/engines/workbench/workbench_engine.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/blender/draw/engines/workbench/workbench_engine.c') diff --git a/source/blender/draw/engines/workbench/workbench_engine.c b/source/blender/draw/engines/workbench/workbench_engine.c index 5fff55e2f26..53119723fab 100644 --- a/source/blender/draw/engines/workbench/workbench_engine.c +++ b/source/blender/draw/engines/workbench/workbench_engine.c @@ -641,7 +641,7 @@ RenderEngineType DRW_engine_viewport_workbench_type = { NULL, WORKBENCH_ENGINE, N_("Workbench"), - RE_INTERNAL | RE_USE_STEREO_VIEWPORT, + RE_INTERNAL | RE_USE_STEREO_VIEWPORT | RE_USE_GPU_CONTEXT, NULL, &DRW_render_to_image, NULL, -- cgit v1.2.3