From cc74020b5ac7d974e91279e23efc80141c229b3c Mon Sep 17 00:00:00 2001 From: Sebastian Parborg Date: Tue, 9 Apr 2019 12:29:02 +0200 Subject: Fix T62114: Wireframe mode selection: selects backside objects when clicking frontside object in 3d-window MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Now the depth order of objects when trying to select them is only used when not in X-ray mode. Before, this was only the case in wireframe mode regardless of X-ray settings. I've also unified the usage of V3D_XRAY and XRAY_FLAG as they were basically copies of each other. Reviewed By: Clément Differential Revision: http://developer.blender.org/D4504 --- source/blender/draw/engines/workbench/workbench_forward.c | 1 + 1 file changed, 1 insertion(+) (limited to 'source/blender/draw/engines/workbench/workbench_forward.c') diff --git a/source/blender/draw/engines/workbench/workbench_forward.c b/source/blender/draw/engines/workbench/workbench_forward.c index 45f1c632a05..a6c41f41198 100644 --- a/source/blender/draw/engines/workbench/workbench_forward.c +++ b/source/blender/draw/engines/workbench/workbench_forward.c @@ -38,6 +38,7 @@ #include "DNA_modifier_types.h" #include "DNA_node_types.h" +#include "ED_view3d.h" #include "GPU_shader.h" #include "GPU_texture.h" -- cgit v1.2.3