From 2002b29ecd2b8fff6f1320fa194f8d7525bf9b2e Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Cl=C3=A9ment=20Foucault?= Date: Mon, 1 Jul 2019 22:29:16 +0200 Subject: Workbench: Combine Xray Alpha with object/material alpha ... ... instead of overiding it (previous behavior). In practice it's not really noticeable. This means an object with alpha will never be more opaque when enabling xray. --- source/blender/draw/engines/workbench/workbench_private.h | 1 + 1 file changed, 1 insertion(+) (limited to 'source/blender/draw/engines/workbench/workbench_private.h') diff --git a/source/blender/draw/engines/workbench/workbench_private.h b/source/blender/draw/engines/workbench/workbench_private.h index 34196c6aa04..3b62ed33e96 100644 --- a/source/blender/draw/engines/workbench/workbench_private.h +++ b/source/blender/draw/engines/workbench/workbench_private.h @@ -286,6 +286,7 @@ typedef struct WORKBENCH_MaterialData { float base_color[3]; float diffuse_color[3]; float specular_color[3]; + float alpha; float metallic; float roughness; int object_id; -- cgit v1.2.3