From fcdc7acd8b5963fd4f9fb0a81317c54654d577de Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Cl=C3=A9ment=20Foucault?= Date: Wed, 27 Sep 2017 20:37:23 +0200 Subject: Eevee : TAA : Fix conflict with outlines. The previous view was incorrectly considered valid even if the persp matrix was different. So the history depth was mismatching. --- source/blender/draw/engines/eevee/eevee_effects.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/blender/draw/engines') diff --git a/source/blender/draw/engines/eevee/eevee_effects.c b/source/blender/draw/engines/eevee/eevee_effects.c index e4ce35d60f1..4eead8d98f1 100644 --- a/source/blender/draw/engines/eevee/eevee_effects.c +++ b/source/blender/draw/engines/eevee/eevee_effects.c @@ -526,7 +526,7 @@ void EEVEE_effects_init(EEVEE_SceneLayerData *sldata, EEVEE_Data *vedata) DRW_viewport_matrix_get(persmat, DRW_MAT_PERS); DRW_viewport_matrix_get(viewmat, DRW_MAT_VIEW); DRW_viewport_matrix_get(effects->overide_winmat, DRW_MAT_WIN); - view_is_valid = view_is_valid && compare_m4m4(persmat, effects->prev_drw_persmat, 0.0001f); + view_is_valid = view_is_valid && compare_m4m4(persmat, effects->prev_drw_persmat, FLT_MIN); copy_m4_m4(effects->prev_drw_persmat, persmat); if (view_is_valid && -- cgit v1.2.3