From 014eb69cf858036816d12a4b92ffe6681978b683 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Cl=C3=A9ment=20Foucault?= Date: Mon, 2 Dec 2019 14:35:43 +0100 Subject: Overlay Engine: Make thickwires (linesize > 1.0) using the Wire AA pass This fixes the limitation of OSX not allowing glLineWidth with size > 1.0. This however only fix the viewport wire drawing. --- source/blender/draw/intern/DRW_render.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/blender/draw/intern/DRW_render.h') diff --git a/source/blender/draw/intern/DRW_render.h b/source/blender/draw/intern/DRW_render.h index 40f4da7e870..27b43ee8c17 100644 --- a/source/blender/draw/intern/DRW_render.h +++ b/source/blender/draw/intern/DRW_render.h @@ -350,7 +350,7 @@ typedef enum { DRW_STATE_LOGIC_INVERT = (1 << 26), DRW_STATE_SHADOW_OFFSET = (1 << 27), DRW_STATE_CLIP_PLANES = (1 << 28), - DRW_STATE_WIRE_SMOOTH = (1 << 29), + // DRW_STATE_WIRE_SMOOTH = (1 << 29), /* UNUSED */ DRW_STATE_FIRST_VERTEX_CONVENTION = (1 << 30), /** DO NOT USE. Assumed always enabled. Only used internally. */ DRW_STATE_PROGRAM_POINT_SIZE = (1u << 31), -- cgit v1.2.3