From acec2a92efb1cd5b9cfb3700e3df7affd8741188 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Thu, 27 Apr 2017 19:31:19 +1000 Subject: Pose-mode drawing used alpha where it shouldn't --- source/blender/draw/intern/draw_armature.c | 32 +++++++++++++++++------------- 1 file changed, 18 insertions(+), 14 deletions(-) (limited to 'source/blender/draw/intern/draw_armature.c') diff --git a/source/blender/draw/intern/draw_armature.c b/source/blender/draw/intern/draw_armature.c index 535a398bb35..676170de64e 100644 --- a/source/blender/draw/intern/draw_armature.c +++ b/source/blender/draw/intern/draw_armature.c @@ -181,20 +181,24 @@ static void update_color(const float const_color[4]) { g_theme.const_color = const_color; - UI_GetThemeColor4fv(TH_SELECT, g_theme.select_color); - UI_GetThemeColor4fv(TH_EDGE_SELECT, g_theme.edge_select_color); - UI_GetThemeColorShade4fv(TH_EDGE_SELECT, -20, g_theme.bone_select_color); - UI_GetThemeColor4fv(TH_WIRE, g_theme.wire_color); - UI_GetThemeColor4fv(TH_WIRE_EDIT, g_theme.wire_edit_color); - UI_GetThemeColor4fv(TH_BONE_SOLID, g_theme.bone_solid_color); - UI_GetThemeColorBlendShade4fv(TH_WIRE_EDIT, TH_EDGE_SELECT, 0.15f, 0, g_theme.bone_active_unselect_color); - UI_GetThemeColor4fv(TH_BONE_POSE, g_theme.bone_pose_color); - UI_GetThemeColor4fv(TH_BONE_POSE_ACTIVE, g_theme.bone_pose_active_color); - UI_GetThemeColorBlendShade4fv(TH_WIRE, TH_BONE_POSE, 0.15f, 0, g_theme.bone_pose_active_unselect_color); - UI_GetThemeColor4fv(TH_TEXT_HI, g_theme.text_hi_color); - UI_GetThemeColor4fv(TH_TEXT, g_theme.text_color); - UI_GetThemeColor4fv(TH_VERTEX_SELECT, g_theme.vertex_select_color); - UI_GetThemeColor4fv(TH_VERTEX, g_theme.vertex_color); +#define NO_ALPHA(c) (((c)[3] = 1.0f), (c)) + + UI_GetThemeColor3fv(TH_SELECT, NO_ALPHA(g_theme.select_color)); + UI_GetThemeColor3fv(TH_EDGE_SELECT, NO_ALPHA(g_theme.edge_select_color)); + UI_GetThemeColorShade3fv(TH_EDGE_SELECT, -20, NO_ALPHA(g_theme.bone_select_color)); + UI_GetThemeColor3fv(TH_WIRE, NO_ALPHA(g_theme.wire_color)); + UI_GetThemeColor3fv(TH_WIRE_EDIT, NO_ALPHA(g_theme.wire_edit_color)); + UI_GetThemeColor3fv(TH_BONE_SOLID, NO_ALPHA(g_theme.bone_solid_color)); + UI_GetThemeColorBlendShade3fv(TH_WIRE_EDIT, TH_EDGE_SELECT, 0.15f, 0, NO_ALPHA(g_theme.bone_active_unselect_color)); + UI_GetThemeColor3fv(TH_BONE_POSE, NO_ALPHA(g_theme.bone_pose_color)); + UI_GetThemeColor3fv(TH_BONE_POSE_ACTIVE, NO_ALPHA(g_theme.bone_pose_active_color)); + UI_GetThemeColorBlendShade3fv(TH_WIRE, TH_BONE_POSE, 0.15f, 0, NO_ALPHA(g_theme.bone_pose_active_unselect_color)); + UI_GetThemeColor3fv(TH_TEXT_HI, NO_ALPHA(g_theme.text_hi_color)); + UI_GetThemeColor3fv(TH_TEXT, NO_ALPHA(g_theme.text_color)); + UI_GetThemeColor3fv(TH_VERTEX_SELECT, NO_ALPHA(g_theme.vertex_select_color)); + UI_GetThemeColor3fv(TH_VERTEX, NO_ALPHA(g_theme.vertex_color)); + +#undef NO_ALPHA } static const float *get_bone_solid_color(const EditBone *eBone, const bPoseChannel *pchan, const bArmature *arm) -- cgit v1.2.3