From cbbfacdac09a6728ca3eb26e7e9269815db569d1 Mon Sep 17 00:00:00 2001 From: Luca Rood Date: Thu, 22 Jun 2017 19:19:55 +0200 Subject: Hair UV implementation for Eevee This implements UV support for Eevee hair, enabling the usage of textures. --- source/blender/draw/intern/draw_cache.h | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'source/blender/draw/intern/draw_cache.h') diff --git a/source/blender/draw/intern/draw_cache.h b/source/blender/draw/intern/draw_cache.h index a4fac3fe71f..857d4c60053 100644 --- a/source/blender/draw/intern/draw_cache.h +++ b/source/blender/draw/intern/draw_cache.h @@ -28,6 +28,7 @@ struct Gwn_Batch; struct Object; +struct ModifierData; void DRW_shape_cache_free(void); @@ -144,7 +145,7 @@ struct Gwn_Batch *DRW_cache_lattice_wire_get(struct Object *ob); struct Gwn_Batch *DRW_cache_lattice_vert_overlay_get(struct Object *ob); /* Particles */ -struct Gwn_Batch *DRW_cache_particles_get_hair(struct ParticleSystem *psys); +struct Gwn_Batch *DRW_cache_particles_get_hair(struct ParticleSystem *psys, struct ModifierData *md); struct Gwn_Batch *DRW_cache_particles_get_dots(struct ParticleSystem *psys); struct Gwn_Batch *DRW_cache_particles_get_prim(int type); -- cgit v1.2.3