From eb0c50ac7866046f4c528a2a71874ee137aa9564 Mon Sep 17 00:00:00 2001 From: Germano Cavalcante Date: Mon, 23 Aug 2021 12:35:43 -0300 Subject: Cleanup: rename 'MeshBufferExtractionCache' to 'MeshBufferCache' Matches the existing `MeshBatchCache`. --- .../intern/draw_cache_extract_mesh_render_data.c | 53 ++++++++-------------- 1 file changed, 19 insertions(+), 34 deletions(-) (limited to 'source/blender/draw/intern/draw_cache_extract_mesh_render_data.c') diff --git a/source/blender/draw/intern/draw_cache_extract_mesh_render_data.c b/source/blender/draw/intern/draw_cache_extract_mesh_render_data.c index 27fd6ca9134..abfbeabef6b 100644 --- a/source/blender/draw/intern/draw_cache_extract_mesh_render_data.c +++ b/source/blender/draw/intern/draw_cache_extract_mesh_render_data.c @@ -45,17 +45,15 @@ * \{ */ static void mesh_render_data_lverts_bm(const MeshRenderData *mr, - MeshBufferExtractionCache *cache, + MeshBufferCache *cache, BMesh *bm); static void mesh_render_data_ledges_bm(const MeshRenderData *mr, - MeshBufferExtractionCache *cache, + MeshBufferCache *cache, BMesh *bm); -static void mesh_render_data_loose_geom_mesh(const MeshRenderData *mr, - MeshBufferExtractionCache *cache); -static void mesh_render_data_loose_geom_build(const MeshRenderData *mr, - MeshBufferExtractionCache *cache); +static void mesh_render_data_loose_geom_mesh(const MeshRenderData *mr, MeshBufferCache *cache); +static void mesh_render_data_loose_geom_build(const MeshRenderData *mr, MeshBufferCache *cache); -static void mesh_render_data_loose_geom_load(MeshRenderData *mr, MeshBufferExtractionCache *cache) +static void mesh_render_data_loose_geom_load(MeshRenderData *mr, MeshBufferCache *cache) { mr->ledges = cache->loose_geom.edges; mr->lverts = cache->loose_geom.verts; @@ -65,8 +63,7 @@ static void mesh_render_data_loose_geom_load(MeshRenderData *mr, MeshBufferExtra mr->loop_loose_len = mr->vert_loose_len + (mr->edge_loose_len * 2); } -static void mesh_render_data_loose_geom_ensure(const MeshRenderData *mr, - MeshBufferExtractionCache *cache) +static void mesh_render_data_loose_geom_ensure(const MeshRenderData *mr, MeshBufferCache *cache) { /* Early exit: Are loose geometry already available. * Only checking for loose verts as loose edges and verts are calculated at the same time. */ @@ -76,8 +73,7 @@ static void mesh_render_data_loose_geom_ensure(const MeshRenderData *mr, mesh_render_data_loose_geom_build(mr, cache); } -static void mesh_render_data_loose_geom_build(const MeshRenderData *mr, - MeshBufferExtractionCache *cache) +static void mesh_render_data_loose_geom_build(const MeshRenderData *mr, MeshBufferCache *cache) { cache->loose_geom.vert_len = 0; cache->loose_geom.edge_len = 0; @@ -94,8 +90,7 @@ static void mesh_render_data_loose_geom_build(const MeshRenderData *mr, } } -static void mesh_render_data_loose_geom_mesh(const MeshRenderData *mr, - MeshBufferExtractionCache *cache) +static void mesh_render_data_loose_geom_mesh(const MeshRenderData *mr, MeshBufferCache *cache) { BLI_bitmap *lvert_map = BLI_BITMAP_NEW(mr->vert_len, __func__); @@ -128,9 +123,7 @@ static void mesh_render_data_loose_geom_mesh(const MeshRenderData *mr, MEM_freeN(lvert_map); } -static void mesh_render_data_lverts_bm(const MeshRenderData *mr, - MeshBufferExtractionCache *cache, - BMesh *bm) +static void mesh_render_data_lverts_bm(const MeshRenderData *mr, MeshBufferCache *cache, BMesh *bm) { int elem_id; BMIter iter; @@ -147,9 +140,7 @@ static void mesh_render_data_lverts_bm(const MeshRenderData *mr, } } -static void mesh_render_data_ledges_bm(const MeshRenderData *mr, - MeshBufferExtractionCache *cache, - BMesh *bm) +static void mesh_render_data_ledges_bm(const MeshRenderData *mr, MeshBufferCache *cache, BMesh *bm) { int elem_id; BMIter iter; @@ -167,7 +158,7 @@ static void mesh_render_data_ledges_bm(const MeshRenderData *mr, } void mesh_render_data_update_loose_geom(MeshRenderData *mr, - MeshBufferExtractionCache *cache, + MeshBufferCache *cache, const eMRIterType iter_type, const eMRDataType data_flag) { @@ -185,16 +176,13 @@ void mesh_render_data_update_loose_geom(MeshRenderData *mr, * Contains polygon indices sorted based on their material. * * \{ */ -static void mesh_render_data_polys_sorted_load(MeshRenderData *mr, - const MeshBufferExtractionCache *cache); -static void mesh_render_data_polys_sorted_ensure(MeshRenderData *mr, - MeshBufferExtractionCache *cache); -static void mesh_render_data_polys_sorted_build(MeshRenderData *mr, - MeshBufferExtractionCache *cache); +static void mesh_render_data_polys_sorted_load(MeshRenderData *mr, const MeshBufferCache *cache); +static void mesh_render_data_polys_sorted_ensure(MeshRenderData *mr, MeshBufferCache *cache); +static void mesh_render_data_polys_sorted_build(MeshRenderData *mr, MeshBufferCache *cache); static int *mesh_render_data_mat_tri_len_build(MeshRenderData *mr); void mesh_render_data_update_polys_sorted(MeshRenderData *mr, - MeshBufferExtractionCache *cache, + MeshBufferCache *cache, const eMRDataType data_flag) { if (data_flag & MR_DATA_POLYS_SORTED) { @@ -203,16 +191,14 @@ void mesh_render_data_update_polys_sorted(MeshRenderData *mr, } } -static void mesh_render_data_polys_sorted_load(MeshRenderData *mr, - const MeshBufferExtractionCache *cache) +static void mesh_render_data_polys_sorted_load(MeshRenderData *mr, const MeshBufferCache *cache) { mr->poly_sorted.tri_first_index = cache->poly_sorted.tri_first_index; mr->poly_sorted.mat_tri_len = cache->poly_sorted.mat_tri_len; mr->poly_sorted.visible_tri_len = cache->poly_sorted.visible_tri_len; } -static void mesh_render_data_polys_sorted_ensure(MeshRenderData *mr, - MeshBufferExtractionCache *cache) +static void mesh_render_data_polys_sorted_ensure(MeshRenderData *mr, MeshBufferCache *cache) { if (cache->poly_sorted.tri_first_index) { return; @@ -220,8 +206,7 @@ static void mesh_render_data_polys_sorted_ensure(MeshRenderData *mr, mesh_render_data_polys_sorted_build(mr, cache); } -static void mesh_render_data_polys_sorted_build(MeshRenderData *mr, - MeshBufferExtractionCache *cache) +static void mesh_render_data_polys_sorted_build(MeshRenderData *mr, MeshBufferCache *cache) { int *tri_first_index = MEM_mallocN(sizeof(*tri_first_index) * mr->poly_len, __func__); int *mat_tri_len = mesh_render_data_mat_tri_len_build(mr); @@ -584,7 +569,7 @@ void mesh_render_data_free(MeshRenderData *mr) MEM_SAFE_FREE(mr->mlooptri); MEM_SAFE_FREE(mr->loop_normals); - /* Loose geometry are owned by #MeshBufferExtractionCache. */ + /* Loose geometry are owned by #MeshBufferCache. */ mr->ledges = NULL; mr->lverts = NULL; -- cgit v1.2.3