From 19aa873f70026e4745584915466e9da6910457b8 Mon Sep 17 00:00:00 2001 From: mano-wii Date: Tue, 23 Jul 2019 07:51:16 -0300 Subject: Fix T67299: UV Stretching Overlay of type "Area" fail when any face is hidden We want to include this for 2.80 --- source/blender/draw/intern/draw_cache_impl_mesh.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/blender/draw/intern/draw_cache_impl_mesh.c') diff --git a/source/blender/draw/intern/draw_cache_impl_mesh.c b/source/blender/draw/intern/draw_cache_impl_mesh.c index 306031809d1..2376787a273 100644 --- a/source/blender/draw/intern/draw_cache_impl_mesh.c +++ b/source/blender/draw/intern/draw_cache_impl_mesh.c @@ -4830,7 +4830,7 @@ static void uvedit_fill_buffer_data(MeshRenderData *rdata, /* Tag hidden faces */ BM_elem_flag_set(efa, BM_ELEM_TAG, uvedit_face_visible_nolocal_ex(rdata->toolsettings, efa)); - if (vbo_area && BM_elem_flag_test(efa, BM_ELEM_TAG)) { + if (vbo_area) { edit_uv_preprocess_stretch_area( efa, cd_loop_uv_offset, fidx++, &totarea, &totuvarea, faces_areas); } -- cgit v1.2.3