From ef91df608a39032075c6db3f5e623d4f1867d573 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Cl=C3=A9ment=20Foucault?= Date: Thu, 4 Apr 2019 00:51:03 +0200 Subject: Fix T61870 Eevee: Object's go completely black if they have a normal map The problem was that tangent layers (being computed on demand in the batch cache generation) were generated but if MR_DATATYPE_LOOPTRI was not present (in some cases) and the looptri_len was 0, leaving the CDATA layer cleared. --- source/blender/draw/intern/draw_cache_impl_mesh.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/blender/draw/intern/draw_cache_impl_mesh.c') diff --git a/source/blender/draw/intern/draw_cache_impl_mesh.c b/source/blender/draw/intern/draw_cache_impl_mesh.c index 84d2805de73..e47d46aca09 100644 --- a/source/blender/draw/intern/draw_cache_impl_mesh.c +++ b/source/blender/draw/intern/draw_cache_impl_mesh.c @@ -4852,7 +4852,7 @@ void DRW_mesh_batch_cache_create_requested( DRW_ADD_FLAG_FROM_VBO_REQUEST(mr_flag, cache->ordered.pos_nor, MR_DATATYPE_VERT); DRW_ADD_FLAG_FROM_VBO_REQUEST(mr_flag, cache->ordered.weights, MR_DATATYPE_VERT | MR_DATATYPE_DVERT); DRW_ADD_FLAG_FROM_VBO_REQUEST(mr_flag, cache->ordered.loop_pos_nor, MR_DATATYPE_VERT | MR_DATATYPE_POLY | MR_DATATYPE_LOOP); - DRW_ADD_FLAG_FROM_VBO_REQUEST(mr_flag, cache->ordered.loop_uv_tan, MR_DATATYPE_VERT | MR_DATATYPE_POLY | MR_DATATYPE_LOOP | MR_DATATYPE_SHADING); + DRW_ADD_FLAG_FROM_VBO_REQUEST(mr_flag, cache->ordered.loop_uv_tan, MR_DATATYPE_VERT | MR_DATATYPE_POLY | MR_DATATYPE_LOOP | MR_DATATYPE_SHADING | MR_DATATYPE_LOOPTRI); DRW_ADD_FLAG_FROM_VBO_REQUEST(mr_flag, cache->ordered.loop_orco, MR_DATATYPE_VERT | MR_DATATYPE_POLY | MR_DATATYPE_LOOP | MR_DATATYPE_SHADING); DRW_ADD_FLAG_FROM_VBO_REQUEST(mr_flag, cache->ordered.loop_vcol, MR_DATATYPE_VERT | MR_DATATYPE_POLY | MR_DATATYPE_LOOP | MR_DATATYPE_SHADING); DRW_ADD_FLAG_FROM_VBO_REQUEST(mr_flag, cache->ordered.loop_edge_fac, MR_DATATYPE_VERT | MR_DATATYPE_POLY | MR_DATATYPE_EDGE | MR_DATATYPE_LOOP); -- cgit v1.2.3