From 4fa904e91c78148ba39ac40371d7680294e225bf Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Wed, 20 Mar 2019 18:17:16 +1100 Subject: Cleanup: use lowercase for dimensions in function names Most API's already use this convention. --- source/blender/draw/intern/draw_manager_shader.c | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'source/blender/draw/intern/draw_manager_shader.c') diff --git a/source/blender/draw/intern/draw_manager_shader.c b/source/blender/draw/intern/draw_manager_shader.c index 54ad98d3189..1fc6b61b87a 100644 --- a/source/blender/draw/intern/draw_manager_shader.c +++ b/source/blender/draw/intern/draw_manager_shader.c @@ -297,12 +297,12 @@ GPUShader *DRW_shader_create_with_transform_feedback( prim_type, varying_names, varying_count, __func__); } -GPUShader *DRW_shader_create_2D(const char *frag, const char *defines) +GPUShader *DRW_shader_create_2d(const char *frag, const char *defines) { return GPU_shader_create(datatoc_gpu_shader_2D_vert_glsl, frag, NULL, NULL, defines, __func__); } -GPUShader *DRW_shader_create_3D(const char *frag, const char *defines) +GPUShader *DRW_shader_create_3d(const char *frag, const char *defines) { return GPU_shader_create(datatoc_gpu_shader_3D_vert_glsl, frag, NULL, NULL, defines, __func__); } @@ -312,7 +312,7 @@ GPUShader *DRW_shader_create_fullscreen(const char *frag, const char *defines) return GPU_shader_create(datatoc_common_fullscreen_vert_glsl, frag, NULL, NULL, defines, __func__); } -GPUShader *DRW_shader_create_3D_depth_only(eGPUShaderConfig sh_cfg) +GPUShader *DRW_shader_create_3d_depth_only(eGPUShaderConfig sh_cfg) { return GPU_shader_get_builtin_shader_with_config(GPU_SHADER_3D_DEPTH_ONLY, sh_cfg); } -- cgit v1.2.3