From d33801e2bff1e39cefc74f53ae2b5e532cc7d964 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Cl=C3=A9ment=20Foucault?= Date: Sun, 1 May 2022 16:18:26 +0200 Subject: Overlay: Port image empty shader to use shaderCreateInfo This should have no functional changes. --- .../draw/intern/shaders/common_view_clipping_lib.glsl | 12 ++++++++++++ 1 file changed, 12 insertions(+) (limited to 'source/blender/draw/intern') diff --git a/source/blender/draw/intern/shaders/common_view_clipping_lib.glsl b/source/blender/draw/intern/shaders/common_view_clipping_lib.glsl index bae818cf9f3..d6dfa326511 100644 --- a/source/blender/draw/intern/shaders/common_view_clipping_lib.glsl +++ b/source/blender/draw/intern/shaders/common_view_clipping_lib.glsl @@ -16,6 +16,18 @@ void view_clipping_distances(vec3 wpos) # endif } +void view_clipping_distances_bypass() +{ +# ifdef USE_WORLD_CLIP_PLANES + gl_ClipDistance[0] = 1.0; + gl_ClipDistance[1] = 1.0; + gl_ClipDistance[2] = 1.0; + gl_ClipDistance[3] = 1.0; + gl_ClipDistance[4] = 1.0; + gl_ClipDistance[5] = 1.0; +# endif +} + /* Kept as define for compiler compatibility. */ # ifdef USE_WORLD_CLIP_PLANES # define view_clipping_distances_set(c) \ -- cgit v1.2.3