From f280f83f835012d62066d671f5a9c76b43772d14 Mon Sep 17 00:00:00 2001 From: Dalai Felinto Date: Tue, 16 Oct 2018 18:22:17 -0300 Subject: Fix armature bones ik lines offset --- source/blender/draw/intern/draw_armature.c | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) (limited to 'source/blender/draw/intern') diff --git a/source/blender/draw/intern/draw_armature.c b/source/blender/draw/intern/draw_armature.c index 5f8a2d00188..55410e3d4be 100644 --- a/source/blender/draw/intern/draw_armature.c +++ b/source/blender/draw/intern/draw_armature.c @@ -435,8 +435,11 @@ static void drw_shgroup_bone_ik_no_target_lines(const float start[3], const floa g_data.lines_ik_no_target = shgroup_dynlines_dashed_uniform_color(g_data.passes.relationship_lines, fcolor); } /* reverse order to have less stipple overlap */ - DRW_shgroup_call_dynamic_add(g_data.lines_ik_no_target, end); - DRW_shgroup_call_dynamic_add(g_data.lines_ik_no_target, start); + float v[3]; + mul_v3_m4v3(v, g_data.ob->obmat, end); + DRW_shgroup_call_dynamic_add(g_data.lines_ik_no_target, v); + mul_v3_m4v3(v, g_data.ob->obmat, start); + DRW_shgroup_call_dynamic_add(g_data.lines_ik_no_target, v); } static void drw_shgroup_bone_ik_spline_lines(const float start[3], const float end[3]) -- cgit v1.2.3