From 265950083566b78175a18df858a27550489dd117 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Cl=C3=A9ment=20Foucault?= Date: Tue, 16 Jan 2018 23:40:15 +0100 Subject: DRW: Codestyle refactor: Use macro to create shader libs. This clears up the code from many DynStr usage. Easier to read. --- source/blender/draw/modes/edit_lattice_mode.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/blender/draw/modes/edit_lattice_mode.c') diff --git a/source/blender/draw/modes/edit_lattice_mode.c b/source/blender/draw/modes/edit_lattice_mode.c index ff4c557326e..23352118e04 100644 --- a/source/blender/draw/modes/edit_lattice_mode.c +++ b/source/blender/draw/modes/edit_lattice_mode.c @@ -151,7 +151,7 @@ static void EDIT_LATTICE_engine_init(void *vedata) e_data.overlay_vert_sh = DRW_shader_create_with_lib( datatoc_edit_lattice_overlay_loosevert_vert_glsl, NULL, datatoc_edit_lattice_overlay_frag_glsl, - datatoc_common_globals_lib_glsl, NULL); + NULL, datatoc_common_globals_lib_glsl); } } -- cgit v1.2.3