From e54d8eeab2eac9b98bb57a886eb334a812f6487a Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Cl=C3=A9ment=20Foucault?= Date: Sun, 26 Mar 2017 19:10:53 +0200 Subject: Draw Manager: Make Viewport Data passed by the manager call. --- source/blender/draw/modes/edit_lattice_mode.c | 37 +++++++++++++-------------- 1 file changed, 18 insertions(+), 19 deletions(-) (limited to 'source/blender/draw/modes/edit_lattice_mode.c') diff --git a/source/blender/draw/modes/edit_lattice_mode.c b/source/blender/draw/modes/edit_lattice_mode.c index 30603c2bfc3..32862ca444c 100644 --- a/source/blender/draw/modes/edit_lattice_mode.c +++ b/source/blender/draw/modes/edit_lattice_mode.c @@ -115,12 +115,12 @@ static struct { /* Init Textures, Framebuffers, Storage and Shaders. * It is called for every frames. * (Optional) */ -static void EDIT_LATTICE_engine_init(void) +static void EDIT_LATTICE_engine_init(void *vedata) { - g_data.vedata = DRW_viewport_engine_data_get("EditLatticeMode"); - EDIT_LATTICE_TextureList *txl = g_data.vedata->txl; - EDIT_LATTICE_FramebufferList *fbl = g_data.vedata->fbl; - EDIT_LATTICE_StorageList *stl = g_data.vedata->stl; + + EDIT_LATTICE_TextureList *txl = ((EDIT_LATTICE_Data *)vedata)->txl; + EDIT_LATTICE_FramebufferList *fbl = ((EDIT_LATTICE_Data *)vedata)->fbl; + EDIT_LATTICE_StorageList *stl = ((EDIT_LATTICE_Data *)vedata)->stl; UNUSED_VARS(txl, fbl, stl); @@ -146,11 +146,11 @@ static void EDIT_LATTICE_engine_init(void) /* Here init all passes and shading groups * Assume that all Passes are NULL */ -static void EDIT_LATTICE_cache_init(void) +static void EDIT_LATTICE_cache_init(void *vedata) { - g_data.vedata = DRW_viewport_engine_data_get("EditLatticeMode"); - EDIT_LATTICE_PassList *psl = g_data.vedata->psl; - EDIT_LATTICE_StorageList *stl = g_data.vedata->stl; + + EDIT_LATTICE_PassList *psl = ((EDIT_LATTICE_Data *)vedata)->psl; + EDIT_LATTICE_StorageList *stl = ((EDIT_LATTICE_Data *)vedata)->stl; UNUSED_VARS(stl); @@ -176,10 +176,10 @@ static void EDIT_LATTICE_cache_init(void) } /* Add geometry to shadingGroups. Execute for each objects */ -static void EDIT_LATTICE_cache_populate(Object *ob) +static void EDIT_LATTICE_cache_populate(void *vedata, Object *ob) { - EDIT_LATTICE_PassList *psl = g_data.vedata->psl; - EDIT_LATTICE_StorageList *stl = g_data.vedata->stl; + EDIT_LATTICE_PassList *psl = ((EDIT_LATTICE_Data *)vedata)->psl; + EDIT_LATTICE_StorageList *stl = ((EDIT_LATTICE_Data *)vedata)->stl; UNUSED_VARS(psl, stl); @@ -193,21 +193,20 @@ static void EDIT_LATTICE_cache_populate(Object *ob) } /* Optional: Post-cache_populate callback */ -static void EDIT_LATTICE_cache_finish(void) +static void EDIT_LATTICE_cache_finish(void *vedata) { - EDIT_LATTICE_PassList *psl = g_data.vedata->psl; - EDIT_LATTICE_StorageList *stl = g_data.vedata->stl; + EDIT_LATTICE_PassList *psl = ((EDIT_LATTICE_Data *)vedata)->psl; + EDIT_LATTICE_StorageList *stl = ((EDIT_LATTICE_Data *)vedata)->stl; /* Do something here! dependant on the objects gathered */ UNUSED_VARS(psl, stl); } /* Draw time ! Control rendering pipeline from here */ -static void EDIT_LATTICE_draw_scene(void) +static void EDIT_LATTICE_draw_scene(void *vedata) { - EDIT_LATTICE_Data *ved = DRW_viewport_engine_data_get("EditLatticeMode"); - EDIT_LATTICE_PassList *psl = ved->psl; - EDIT_LATTICE_FramebufferList *fbl = ved->fbl; + EDIT_LATTICE_PassList *psl = ((EDIT_LATTICE_Data *)vedata)->psl; + EDIT_LATTICE_FramebufferList *fbl = ((EDIT_LATTICE_Data *)vedata)->fbl; /* Default framebuffer and texture */ DefaultFramebufferList *dfbl = DRW_viewport_framebuffer_list_get(); -- cgit v1.2.3