From b4d053efc75424fca4b413ac1bc7a7e826fac629 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Mon, 19 Jun 2017 20:18:04 +1000 Subject: Gawain API naming refactor Use consistent prefix for gawain API names as well as some abbreviations to avoid over-long names, see: D2678 --- source/blender/draw/modes/object_mode.c | 26 +++++++++++++------------- 1 file changed, 13 insertions(+), 13 deletions(-) (limited to 'source/blender/draw/modes/object_mode.c') diff --git a/source/blender/draw/modes/object_mode.c b/source/blender/draw/modes/object_mode.c index 3262e863106..f6220a70f9c 100644 --- a/source/blender/draw/modes/object_mode.c +++ b/source/blender/draw/modes/object_mode.c @@ -626,7 +626,7 @@ static void DRW_shgroup_empty_image( image_calc_aspect(ob->data, ob->iuser, empty_image_data->image_aspect); if (tex) { - struct Batch *geom = DRW_cache_image_plane_get(); + struct Gwn_Batch *geom = DRW_cache_image_plane_get(); DRWShadingGroup *grp = DRW_shgroup_instance_create( e_data.object_empty_image_sh, psl->non_meshes, geom); DRW_shgroup_attrib_float(grp, "objectColor", 4); @@ -644,7 +644,7 @@ static void DRW_shgroup_empty_image( } { - struct Batch *geom = DRW_cache_image_plane_wire_get(); + struct Gwn_Batch *geom = DRW_cache_image_plane_wire_get(); DRWShadingGroup *grp = DRW_shgroup_instance_create( e_data.object_empty_image_wire_sh, psl->non_meshes, geom); DRW_shgroup_attrib_float(grp, "color", 3); @@ -708,7 +708,7 @@ static void OBJECT_cache_init(void *vedata) { DRWState state = DRW_STATE_WRITE_COLOR; - struct Batch *quad = DRW_cache_fullscreen_quad_get(); + struct Gwn_Batch *quad = DRW_cache_fullscreen_quad_get(); static float alphaOcclu = 0.35f; static float one = 1.0f; static float alpha1 = 5.0f / 6.0f; @@ -787,7 +787,7 @@ static void OBJECT_cache_init(void *vedata) DRWState state = DRW_STATE_WRITE_COLOR | DRW_STATE_BLEND; psl->outlines_resolve = DRW_pass_create("Outlines Resolve Pass", state); - struct Batch *quad = DRW_cache_fullscreen_quad_get(); + struct Gwn_Batch *quad = DRW_cache_fullscreen_quad_get(); DRWShadingGroup *grp = DRW_shgroup_create(e_data.outline_resolve_sh, psl->outlines_resolve); DRW_shgroup_uniform_buffer(grp, "outlineBluredColor", &e_data.outlines_blur_tx); @@ -799,7 +799,7 @@ static void OBJECT_cache_init(void *vedata) DRWState state = DRW_STATE_WRITE_COLOR | DRW_STATE_DEPTH_LESS | DRW_STATE_BLEND; psl->grid = DRW_pass_create("Infinite Grid Pass", state); - struct Batch *quad = DRW_cache_fullscreen_quad_get(); + struct Gwn_Batch *quad = DRW_cache_fullscreen_quad_get(); static float mat[4][4]; unit_m4(mat); @@ -850,7 +850,7 @@ static void OBJECT_cache_init(void *vedata) { /* Non Meshes Pass (Camera, empties, lamps ...) */ - struct Batch *geom; + struct Gwn_Batch *geom; DRWState state = DRW_STATE_WRITE_COLOR | DRW_STATE_WRITE_DEPTH | @@ -954,7 +954,7 @@ static void OBJECT_cache_init(void *vedata) /* TODO * for now we create multiple times the same VBO with only lamp center coordinates * but ideally we would only create it once */ - struct Batch *geom; + struct Gwn_Batch *geom; /* start with buflimit because we don't want stipples */ geom = DRW_cache_single_line_get(); @@ -1001,7 +1001,7 @@ static void OBJECT_cache_init(void *vedata) { /* -------- STIPPLES ------- */ /* TODO port to shader stipple */ - struct Batch *geom; + struct Gwn_Batch *geom; /* Relationship Lines */ stl->g_data->relationship_lines = shgroup_dynlines_uniform_color(psl->non_meshes, ts.colorWire); @@ -1587,7 +1587,7 @@ static void OBJECT_cache_populate_particles(Object *ob, unit_m4(mat); if (draw_as != PART_DRAW_PATH) { - struct Batch *geom = DRW_cache_particles_get_dots(psys); + struct Gwn_Batch *geom = DRW_cache_particles_get_dots(psys); DRWShadingGroup *shgrp = NULL; static int screen_space[2] = {0, 1}; static float def_prim_col[3] = {0.5f, 0.5f, 0.5f}; @@ -1654,7 +1654,7 @@ static void OBJECT_cache_populate(void *vedata, Object *ob) if (do_outlines) { Object *obedit = scene->obedit; if (ob != obedit && !((ob == draw_ctx->obact) && (ob->mode & OB_MODE_ALL_PAINT))) { - struct Batch *geom = DRW_cache_object_surface_get(ob); + struct Gwn_Batch *geom = DRW_cache_object_surface_get(ob); if (geom) { theme_id = DRW_object_wire_theme_get(ob, sl, NULL); DRWShadingGroup *shgroup = shgroup_theme_id_to_outline_or(stl, theme_id, NULL); @@ -1672,7 +1672,7 @@ static void OBJECT_cache_populate(void *vedata, Object *ob) if (me->totpoly == 0) { Object *obedit = scene->obedit; if (ob != obedit) { - struct Batch *geom = DRW_cache_mesh_edges_get(ob); + struct Gwn_Batch *geom = DRW_cache_mesh_edges_get(ob); if (geom) { if (theme_id == TH_UNDEFINED) { theme_id = DRW_object_wire_theme_get(ob, sl, NULL); @@ -1693,7 +1693,7 @@ static void OBJECT_cache_populate(void *vedata, Object *ob) { Object *obedit = scene->obedit; if (ob != obedit) { - struct Batch *geom = DRW_cache_lattice_wire_get(ob); + struct Gwn_Batch *geom = DRW_cache_lattice_wire_get(ob); if (theme_id == TH_UNDEFINED) { theme_id = DRW_object_wire_theme_get(ob, sl, NULL); } @@ -1708,7 +1708,7 @@ static void OBJECT_cache_populate(void *vedata, Object *ob) { Object *obedit = scene->obedit; if (ob != obedit) { - struct Batch *geom = DRW_cache_curve_edge_wire_get(ob); + struct Gwn_Batch *geom = DRW_cache_curve_edge_wire_get(ob); if (theme_id == TH_UNDEFINED) { theme_id = DRW_object_wire_theme_get(ob, sl, NULL); } -- cgit v1.2.3