From cb15854bf91e0d5229d73b5859b5e132a55217b0 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Wed, 8 Aug 2018 15:08:50 +1000 Subject: Fix missing uniform for vert/weight/texture paint Entering any of these modes would assert immediately. --- source/blender/draw/modes/paint_texture_mode.c | 2 ++ 1 file changed, 2 insertions(+) (limited to 'source/blender/draw/modes/paint_texture_mode.c') diff --git a/source/blender/draw/modes/paint_texture_mode.c b/source/blender/draw/modes/paint_texture_mode.c index 8256bb4d0d7..cf8e520323e 100644 --- a/source/blender/draw/modes/paint_texture_mode.c +++ b/source/blender/draw/modes/paint_texture_mode.c @@ -227,6 +227,7 @@ static void PAINT_TEXTURE_cache_init(void *vedata) DRWShadingGroup *grp = DRW_shgroup_create(e_data.image_sh, psl->image_faces); DRW_shgroup_uniform_texture(grp, "image", tex); DRW_shgroup_uniform_float(grp, "alpha", &draw_ctx->v3d->overlay.texture_paint_mode_opacity, 1); + DRW_shgroup_uniform_block(grp, "globalsBlock", globals_ubo); stl->g_data->shgroup_image_array[i] = grp; } else { @@ -259,6 +260,7 @@ static void PAINT_TEXTURE_cache_init(void *vedata) DRW_STATE_WRITE_COLOR | DRW_STATE_WRITE_DEPTH | DRW_STATE_DEPTH_LESS_EQUAL); stl->g_data->lwire_shgrp = DRW_shgroup_create(e_data.wire_overlay_shader, psl->wire_overlay); + DRW_shgroup_uniform_block(stl->g_data->lwire_shgrp, "globalsBlock", globals_ubo); } { -- cgit v1.2.3