From cc0c5dbd91ec5036ddfc605beba74b277e874813 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Wed, 12 Apr 2017 18:08:07 +1000 Subject: Cleanup: use DRW_cache_mesh prefix w/ mesh objects Avoid confusion for non mesh types where verts/wire/surface might apply. Other object types use this convention already. --- source/blender/draw/modes/paint_weight_mode.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/blender/draw/modes/paint_weight_mode.c') diff --git a/source/blender/draw/modes/paint_weight_mode.c b/source/blender/draw/modes/paint_weight_mode.c index 72251e18067..4e5bcd7e042 100644 --- a/source/blender/draw/modes/paint_weight_mode.c +++ b/source/blender/draw/modes/paint_weight_mode.c @@ -179,7 +179,7 @@ static void PAINT_WEIGHT_cache_populate(void *vedata, Object *ob) if (ob->type == OB_MESH) { /* Get geometry cache */ - struct Batch *geom = DRW_cache_surface_get(ob); + struct Batch *geom = DRW_cache_mesh_surface_get(ob); /* Add geom to a shading group */ DRW_shgroup_call_add(stl->g_data->group, geom, ob->obmat); -- cgit v1.2.3