From 1025b5b924ce7a25b4db9b63f43cd2bba55fbede Mon Sep 17 00:00:00 2001 From: Jacques Lucke Date: Fri, 11 Sep 2020 11:21:53 +0200 Subject: Cleanup: make format --- source/blender/draw/engines/overlay/shaders/edit_uv_edges_vert.glsl | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/blender/draw') diff --git a/source/blender/draw/engines/overlay/shaders/edit_uv_edges_vert.glsl b/source/blender/draw/engines/overlay/shaders/edit_uv_edges_vert.glsl index 3db6cc1d3c1..4661cf248e6 100644 --- a/source/blender/draw/engines/overlay/shaders/edit_uv_edges_vert.glsl +++ b/source/blender/draw/engines/overlay/shaders/edit_uv_edges_vert.glsl @@ -21,7 +21,7 @@ void main() bool is_select = (flag & VERT_UV_SELECT) != 0; selectionFac = is_select ? 1.0 : 0.0; - /* Move selected edges to the top + /* Move selected edges to the top * Vertices are between 0.0 and 0.2, Edges between 0.2 and 0.4 * actual pixels are at 0.75, 1.0 is used for the background. */ float depth = is_select ? 0.25 : 0.35; -- cgit v1.2.3