From 165a2da753248384787ea3509a031d8867d4587e Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Cl=C3=A9ment=20Foucault?= Date: Sat, 13 Mar 2021 16:58:44 +0100 Subject: EEVEE: Fix wrong sss component being affected by alpha This fixes NaNs / blown up values when using alpha-hashed transparency or alpha clip with SSS. --- source/blender/draw/engines/eevee/shaders/surface_frag.glsl | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/blender/draw') diff --git a/source/blender/draw/engines/eevee/shaders/surface_frag.glsl b/source/blender/draw/engines/eevee/shaders/surface_frag.glsl index 62930b9944a..889bf439d5f 100644 --- a/source/blender/draw/engines/eevee/shaders/surface_frag.glsl +++ b/source/blender/draw/engines/eevee/shaders/surface_frag.glsl @@ -79,7 +79,7 @@ void main() #endif #ifndef USE_ALPHA_BLEND - float alpha_div = 1.0 / max(1e-8, alpha); + float alpha_div = safe_rcp(alpha); outRadiance.rgb *= alpha_div; ssrData.rgb *= alpha_div; # ifdef USE_SSS -- cgit v1.2.3