From 1f1926e0687b1404e6bcec039237b3ce173962b3 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Mon, 29 May 2017 20:48:02 +1000 Subject: Fix leak with texture-paint shaders --- source/blender/draw/modes/paint_texture_mode.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'source/blender/draw') diff --git a/source/blender/draw/modes/paint_texture_mode.c b/source/blender/draw/modes/paint_texture_mode.c index 8a8decac94c..9521fb08d34 100644 --- a/source/blender/draw/modes/paint_texture_mode.c +++ b/source/blender/draw/modes/paint_texture_mode.c @@ -379,7 +379,8 @@ static void PAINT_TEXTURE_draw_scene(void *vedata) * Mostly used for freeing shaders */ static void PAINT_TEXTURE_engine_free(void) { - // DRW_SHADER_FREE_SAFE(custom_shader); + DRW_SHADER_FREE_SAFE(e_data.image_sh); + DRW_SHADER_FREE_SAFE(e_data.wire_overlay_shader); } /* Create collection settings here. -- cgit v1.2.3