From 1f2a5fea87526da95c79269b8f2d4bbc60673666 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Wed, 17 Aug 2022 12:50:12 +1000 Subject: Cleanup: strip blank lines around comment blocks --- source/blender/draw/engines/eevee/eevee_cryptomatte.c | 1 - .../draw/engines/eevee_next/shaders/eevee_motion_blur_dilate_comp.glsl | 1 - source/blender/draw/intern/DRW_gpu_wrapper.hh | 1 - 3 files changed, 3 deletions(-) (limited to 'source/blender/draw') diff --git a/source/blender/draw/engines/eevee/eevee_cryptomatte.c b/source/blender/draw/engines/eevee/eevee_cryptomatte.c index 2f4a201637f..6ba71e2b2db 100644 --- a/source/blender/draw/engines/eevee/eevee_cryptomatte.c +++ b/source/blender/draw/engines/eevee/eevee_cryptomatte.c @@ -25,7 +25,6 @@ * they take into account to create the render passes. When accurate mode is off the number of * levels is used as the number of cryptomatte samples to take. When accuracy mode is on the number * of render samples is used. - * */ #include "DRW_engine.h" diff --git a/source/blender/draw/engines/eevee_next/shaders/eevee_motion_blur_dilate_comp.glsl b/source/blender/draw/engines/eevee_next/shaders/eevee_motion_blur_dilate_comp.glsl index 99186ab6f67..c3606dca4f7 100644 --- a/source/blender/draw/engines/eevee_next/shaders/eevee_motion_blur_dilate_comp.glsl +++ b/source/blender/draw/engines/eevee_next/shaders/eevee_motion_blur_dilate_comp.glsl @@ -2,7 +2,6 @@ /** * Dilate motion vector tiles until we covered maximum velocity. * Outputs the largest intersecting motion vector in the neighborhood. - * */ #pragma BLENDER_REQUIRE(common_math_geom_lib.glsl) diff --git a/source/blender/draw/intern/DRW_gpu_wrapper.hh b/source/blender/draw/intern/DRW_gpu_wrapper.hh index b32fdedaeb9..b8ef9e07579 100644 --- a/source/blender/draw/intern/DRW_gpu_wrapper.hh +++ b/source/blender/draw/intern/DRW_gpu_wrapper.hh @@ -50,7 +50,6 @@ * * `draw::Framebuffer` * Simple wrapper to #GPUFramebuffer that can be moved. - * */ #include "DRW_render.h" -- cgit v1.2.3