From 48fd4a01efd3a1d649a50b45184c91593219fb55 Mon Sep 17 00:00:00 2001 From: Joseph Eagar Date: Tue, 11 Oct 2022 10:11:16 -0700 Subject: Sculpt: Fix mask from cavity not redrawing viewport with modifiers --- source/blender/draw/engines/eevee/eevee_materials.c | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'source/blender/draw') diff --git a/source/blender/draw/engines/eevee/eevee_materials.c b/source/blender/draw/engines/eevee/eevee_materials.c index ff7dda1152c..f79e4e1d568 100644 --- a/source/blender/draw/engines/eevee/eevee_materials.c +++ b/source/blender/draw/engines/eevee/eevee_materials.c @@ -812,6 +812,10 @@ void EEVEE_materials_cache_populate(EEVEE_Data *vedata, bool use_sculpt_pbvh = BKE_sculptsession_use_pbvh_draw(ob, draw_ctx->v3d) && !DRW_state_is_image_render(); + if (ob->sculpt && ob->sculpt->pbvh) { + BKE_pbvh_is_drawing_set(ob->sculpt->pbvh, use_sculpt_pbvh); + } + /* First get materials for this mesh. */ if (ELEM(ob->type, OB_MESH, OB_SURF)) { const int materials_len = DRW_cache_object_material_count_get(ob); -- cgit v1.2.3