From 52aa35ec1e8a35032594e88f7053929f9bd8f1bc Mon Sep 17 00:00:00 2001 From: Jeroen Bakker Date: Tue, 26 Mar 2019 15:18:47 +0100 Subject: Fix T62189: Wires Occluded When Edit Mesh Faces Disabled Reviewed By: fclem Maniphest Tasks: T62189 Differential Revision: https://developer.blender.org/D4593 --- source/blender/draw/modes/edit_mesh_mode.c | 1 + 1 file changed, 1 insertion(+) (limited to 'source/blender/draw') diff --git a/source/blender/draw/modes/edit_mesh_mode.c b/source/blender/draw/modes/edit_mesh_mode.c index 6a35d43f422..71c759d47a5 100644 --- a/source/blender/draw/modes/edit_mesh_mode.c +++ b/source/blender/draw/modes/edit_mesh_mode.c @@ -400,6 +400,7 @@ static void EDIT_MESH_cache_init(void *vedata) if ((v3d->overlay.edit_flag & V3D_OVERLAY_EDIT_FACES) == 0) { stl->g_data->data_mask[0] &= ~(VFLAG_FACE_SELECTED & VFLAG_FACE_FREESTYLE); stl->g_data->do_faces = false; + stl->g_data->do_zbufclip = false; } if ((tsettings->selectmode & SCE_SELECT_FACE) == 0) { stl->g_data->data_mask[0] &= ~VFLAG_FACE_ACTIVE; -- cgit v1.2.3