From 544b3ab1de016b6c4557c2b5664f4f0e013fcd1c Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Mon, 22 Mar 2021 14:22:37 +1100 Subject: Cleanup: clang-format, trailing space Minor manual tweak to prevent wrapping an array into columns. --- source/blender/draw/engines/eevee/shaders/effect_dof_filter_frag.glsl | 2 +- source/blender/draw/engines/eevee/shaders/effect_dof_gather_frag.glsl | 2 +- source/blender/draw/engines/eevee/shaders/effect_dof_lib.glsl | 2 +- source/blender/draw/engines/eevee/shaders/effect_dof_resolve_frag.glsl | 2 +- source/blender/draw/engines/eevee/shaders/effect_reflection_lib.glsl | 2 +- 5 files changed, 5 insertions(+), 5 deletions(-) (limited to 'source/blender/draw') diff --git a/source/blender/draw/engines/eevee/shaders/effect_dof_filter_frag.glsl b/source/blender/draw/engines/eevee/shaders/effect_dof_filter_frag.glsl index 8fd8215da0f..78c80438f60 100644 --- a/source/blender/draw/engines/eevee/shaders/effect_dof_filter_frag.glsl +++ b/source/blender/draw/engines/eevee/shaders/effect_dof_filter_frag.glsl @@ -90,4 +90,4 @@ void main() outColor = median_filter(colorBuffer, uvcoordsvar.xy); outWeight = median_filter(weightBuffer, uvcoordsvar.xy).r; -} \ No newline at end of file +} diff --git a/source/blender/draw/engines/eevee/shaders/effect_dof_gather_frag.glsl b/source/blender/draw/engines/eevee/shaders/effect_dof_gather_frag.glsl index 79c95b6d433..8c2633084db 100644 --- a/source/blender/draw/engines/eevee/shaders/effect_dof_gather_frag.glsl +++ b/source/blender/draw/engines/eevee/shaders/effect_dof_gather_frag.glsl @@ -290,4 +290,4 @@ void main() else { dof_gather_accumulator(base_radius, min_intersectable_radius, false, false); } -} \ No newline at end of file +} diff --git a/source/blender/draw/engines/eevee/shaders/effect_dof_lib.glsl b/source/blender/draw/engines/eevee/shaders/effect_dof_lib.glsl index 3ad3c90d27a..faac216480b 100644 --- a/source/blender/draw/engines/eevee/shaders/effect_dof_lib.glsl +++ b/source/blender/draw/engines/eevee/shaders/effect_dof_lib.glsl @@ -622,4 +622,4 @@ ivec2 dof_square_ring_sample_offset(int ring_distance, int sample_id) offset.y = ring_distance - sample_id + 3 * ring_distance; } return offset; -} \ No newline at end of file +} diff --git a/source/blender/draw/engines/eevee/shaders/effect_dof_resolve_frag.glsl b/source/blender/draw/engines/eevee/shaders/effect_dof_resolve_frag.glsl index 469745206e2..cd69a0e2ab1 100644 --- a/source/blender/draw/engines/eevee/shaders/effect_dof_resolve_frag.glsl +++ b/source/blender/draw/engines/eevee/shaders/effect_dof_resolve_frag.glsl @@ -209,4 +209,4 @@ void main(void) fragColor.rgb *= vec3(1.0, 0.1, 0.1); } #endif -} \ No newline at end of file +} diff --git a/source/blender/draw/engines/eevee/shaders/effect_reflection_lib.glsl b/source/blender/draw/engines/eevee/shaders/effect_reflection_lib.glsl index cc73bbbfe29..ed600a3be86 100644 --- a/source/blender/draw/engines/eevee/shaders/effect_reflection_lib.glsl +++ b/source/blender/draw/engines/eevee/shaders/effect_reflection_lib.glsl @@ -98,4 +98,4 @@ const vec2 resolve_sample_offsets[36] = vec2[36]( vec2(2, 0), vec2(-1, -1), vec2(3, -1), - vec2(-1, -2)); \ No newline at end of file + vec2(-1, -2)); -- cgit v1.2.3