From 59404853698d01892ee5c609755ffad7ee57c3b9 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Cl=C3=A9ment=20Foucault?= Date: Thu, 14 May 2020 17:39:18 +0200 Subject: Fix T76168 Workbench: Shadows behind a culled backface are inverted --- source/blender/draw/engines/workbench/workbench_shadow.c | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'source/blender/draw') diff --git a/source/blender/draw/engines/workbench/workbench_shadow.c b/source/blender/draw/engines/workbench/workbench_shadow.c index efd0ad9134e..2cf5f3c4c13 100644 --- a/source/blender/draw/engines/workbench/workbench_shadow.c +++ b/source/blender/draw/engines/workbench/workbench_shadow.c @@ -333,6 +333,11 @@ void workbench_shadow_cache_populate(WORKBENCH_Data *data, Object *ob, const boo use_shadow_pass_technique = false; } + /* We cannot use Shadow Pass technique on non-manifold object (see T76168). */ + if (use_shadow_pass_technique && !is_manifold && (wpd->cull_state != 0)) { + use_shadow_pass_technique = false; + } + if (use_shadow_pass_technique) { grp = DRW_shgroup_create_sub(wpd->shadow_pass_grp[is_manifold]); DRW_shgroup_uniform_vec3(grp, "lightDirection", engine_object_data->shadow_dir, 1); -- cgit v1.2.3