From 61a7e5be186c911e6a5cbf92f4ced2670deb3af9 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Wed, 1 Jun 2022 15:19:33 +1000 Subject: Cleanup: '*' prefix C-comment blocks --- source/blender/draw/engines/eevee_next/eevee_defines.hh | 2 +- source/blender/draw/engines/eevee_next/eevee_velocity.cc | 2 +- source/blender/draw/intern/draw_cache_impl_subdivision.cc | 4 ++-- 3 files changed, 4 insertions(+), 4 deletions(-) (limited to 'source/blender/draw') diff --git a/source/blender/draw/engines/eevee_next/eevee_defines.hh b/source/blender/draw/engines/eevee_next/eevee_defines.hh index 7141928a20d..f75ebd2bd13 100644 --- a/source/blender/draw/engines/eevee_next/eevee_defines.hh +++ b/source/blender/draw/engines/eevee_next/eevee_defines.hh @@ -12,7 +12,7 @@ #pragma once /** - Number of items in a culling batch. Needs to be Power of 2. Must be <= to 65536. + * Number of items in a culling batch. Needs to be Power of 2. Must be <= to 65536. * Current limiting factor is the sorting phase which is single pass and only sort within a * thread-group which maximum size is 1024. */ diff --git a/source/blender/draw/engines/eevee_next/eevee_velocity.cc b/source/blender/draw/engines/eevee_next/eevee_velocity.cc index 9f8dce43910..ceae9df44d0 100644 --- a/source/blender/draw/engines/eevee_next/eevee_velocity.cc +++ b/source/blender/draw/engines/eevee_next/eevee_velocity.cc @@ -185,7 +185,7 @@ void VelocityModule::step_swap() dst_ofs += src_len; } /* TODO(@fclem): Fail gracefully (disable motion blur + warning print) if - `tot_len * sizeof(float4)` is greater than max SSBO size. */ + * `tot_len * sizeof(float4)` is greater than max SSBO size. */ geometry_steps[step_]->resize(max_ii(16, dst_ofs)); for (VelocityGeometryData &geom : geometry_map.values()) { diff --git a/source/blender/draw/intern/draw_cache_impl_subdivision.cc b/source/blender/draw/intern/draw_cache_impl_subdivision.cc index 99da06aa6b1..0cee50ec8b0 100644 --- a/source/blender/draw/intern/draw_cache_impl_subdivision.cc +++ b/source/blender/draw/intern/draw_cache_impl_subdivision.cc @@ -794,8 +794,8 @@ struct DRWCacheBuildingContext { int *edge_origindex_map; /* #CD_ORIGINDEX layers from the mesh to directly look up during traversal the original-index - from the base mesh for edit data so that we do not have to handle yet another GPU buffer and - do this in the shaders. */ + * from the base mesh for edit data so that we do not have to handle yet another GPU buffer and + * do this in the shaders. */ const int *v_origindex; const int *e_origindex; }; -- cgit v1.2.3