From 905921d2b524c2657a727a5c3b8799e7d6e28161 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Cl=C3=A9ment=20Foucault?= Date: Fri, 19 Oct 2018 15:06:08 +0200 Subject: Fix function using same local variable name as output variable This may fix issues with certain compiler. --- .../draw/modes/shaders/overlay_face_wireframe_geom.glsl | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) (limited to 'source/blender/draw') diff --git a/source/blender/draw/modes/shaders/overlay_face_wireframe_geom.glsl b/source/blender/draw/modes/shaders/overlay_face_wireframe_geom.glsl index 742bcab80c0..8abb6ecc737 100644 --- a/source/blender/draw/modes/shaders/overlay_face_wireframe_geom.glsl +++ b/source/blender/draw/modes/shaders/overlay_face_wireframe_geom.glsl @@ -50,11 +50,11 @@ vec3 get_barycentric(bvec3 do_edge, const int v) int v_n = v; int v_n1 = (v + 1) % 3; int v_n2 = (v + 2) % 3; - vec3 barycentric; - barycentric[v_n] = do_edge[v_n] ? 0.0 : 1.0; - barycentric[v_n1] = 1.0; - barycentric[v_n2] = do_edge[v_n2] ? 0.0 : 1.0; - return barycentric; + vec3 bary; + bary[v_n] = do_edge[v_n] ? 0.0 : 1.0; + bary[v_n1] = 1.0; + bary[v_n2] = do_edge[v_n2] ? 0.0 : 1.0; + return bary; } void main(void) -- cgit v1.2.3