From af4feee61cefc2196f7be0f28f85c986d9082f4d Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Cl=C3=A9ment=20Foucault?= Date: Mon, 27 May 2019 13:29:29 +0200 Subject: Eevee: Fix render z-depth for orthographic camera Fix last commit --- source/blender/draw/engines/eevee/eevee_render.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'source/blender/draw') diff --git a/source/blender/draw/engines/eevee/eevee_render.c b/source/blender/draw/engines/eevee/eevee_render.c index 7a880fc76e4..1283fbb3ebb 100644 --- a/source/blender/draw/engines/eevee/eevee_render.c +++ b/source/blender/draw/engines/eevee/eevee_render.c @@ -379,7 +379,8 @@ static void eevee_render_result_z(RenderLayer *rl, rp->rect[i] = -viewmat[3][2] / (rp->rect[i] + viewmat[2][2]); } else { - rp->rect[i] = common_data->view_vecs[0][2] + rp->rect[i] * common_data->view_vecs[1][2]; + rp->rect[i] = -common_data->view_vecs[0][2] + + rp->rect[i] * -common_data->view_vecs[1][2]; } } } -- cgit v1.2.3