From c317f111c16b014a02f6d8368aa6c8815a147d06 Mon Sep 17 00:00:00 2001 From: Leon Zandman Date: Tue, 22 Jun 2021 10:42:32 -0700 Subject: Cleanup: Spelling Mistakes This patch fixes many minor spelling mistakes, all in comments or console output. Mostly contractions like can't, won't, don't, its/it's, etc. Differential Revision: https://developer.blender.org/D11663 Reviewed by Harley Acheson --- source/blender/draw/engines/overlay/overlay_armature.c | 2 +- source/blender/draw/intern/draw_cache_impl_mesh.c | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) (limited to 'source/blender/draw') diff --git a/source/blender/draw/engines/overlay/overlay_armature.c b/source/blender/draw/engines/overlay/overlay_armature.c index ea636c3d185..e6c3248b6c4 100644 --- a/source/blender/draw/engines/overlay/overlay_armature.c +++ b/source/blender/draw/engines/overlay/overlay_armature.c @@ -2018,7 +2018,7 @@ static void draw_armature_pose(ArmatureDrawContext *ctx) ((draw_ctx->object_mode == OB_MODE_OBJECT) && (scene->toolsettings->object_flag & SCE_OBJECT_MODE_LOCK) == 0) || /* Allow selection when in weight-paint mode - * (selection code ensures this wont become active). */ + * (selection code ensures this won't become active). */ ((draw_ctx->object_mode & OB_MODE_ALL_WEIGHT_PAINT) && (draw_ctx->object_pose != NULL))))) && DRW_state_is_select(); diff --git a/source/blender/draw/intern/draw_cache_impl_mesh.c b/source/blender/draw/intern/draw_cache_impl_mesh.c index 20ec22a2f78..3b70490509d 100644 --- a/source/blender/draw/intern/draw_cache_impl_mesh.c +++ b/source/blender/draw/intern/draw_cache_impl_mesh.c @@ -1299,7 +1299,7 @@ void DRW_mesh_batch_cache_create_requested(struct TaskGraph *task_graph, /* Don't check `DRW_object_is_in_edit_mode(ob)` here because it means the same mesh * may draw with edit-mesh data and regular mesh data. - * In this case the custom-data layers used wont always match in `me->runtime.batch_cache`. + * In this case the custom-data layers used won't always match in `me->runtime.batch_cache`. * If we want to display regular mesh data, we should have a separate cache for the edit-mesh. * See T77359. */ const bool is_editmode = (me->edit_mesh != NULL) && -- cgit v1.2.3