From d586f8962de4037a3aceb3da9aa13a02862d0d3c Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Cl=C3=A9ment=20Foucault?= Date: Wed, 12 Oct 2022 17:32:20 +0200 Subject: Cleanup: EEVEE-Next: Add precision to comment --- source/blender/draw/engines/eevee_next/eevee_shader_shared.hh | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/blender/draw') diff --git a/source/blender/draw/engines/eevee_next/eevee_shader_shared.hh b/source/blender/draw/engines/eevee_next/eevee_shader_shared.hh index fd06cdc7f23..f6a96aaaff2 100644 --- a/source/blender/draw/engines/eevee_next/eevee_shader_shared.hh +++ b/source/blender/draw/engines/eevee_next/eevee_shader_shared.hh @@ -560,7 +560,7 @@ struct LightCullingData { uint local_lights_len; /** Items that are **NOT** processed by the 2.5D culling (i.e: Sun Lights). */ uint sun_lights_len; - /** Number of items that passes the first culling test. */ + /** Number of items that passes the first culling test. (local lights only) */ uint visible_count; /** Extent of one square tile in pixels. */ float tile_size; -- cgit v1.2.3