From d5a359b1d434810e3c868db6931f460c49b17732 Mon Sep 17 00:00:00 2001 From: Jeroen Bakker Date: Fri, 1 Jun 2018 11:31:30 +0200 Subject: Fix: overlays are reset when selection is being performed /me hits myself in the head. In selection code the flags were not tested but set directly. --- source/blender/draw/intern/draw_manager.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'source/blender/draw') diff --git a/source/blender/draw/intern/draw_manager.c b/source/blender/draw/intern/draw_manager.c index e29dc69111f..99fb14246bb 100644 --- a/source/blender/draw/intern/draw_manager.c +++ b/source/blender/draw/intern/draw_manager.c @@ -1618,8 +1618,8 @@ void DRW_draw_select_loop( obedit_mode = CTX_MODE_EDIT_ARMATURE; } } - if (v3d->overlay.flag &= V3D_OVERLAY_BONE_SELECTION) { - if (!(v3d->flag2 &= V3D_RENDER_OVERRIDE)) { + if (v3d->overlay.flag & V3D_OVERLAY_BONE_SELECTION) { + if (!(v3d->flag2 & V3D_RENDER_OVERRIDE)) { Object *obpose = OBPOSE_FROM_OBACT(obact); if (obpose) { use_obedit = true; -- cgit v1.2.3