From d6ca7ab20ed6f4f1df29cfc55b88beaecdec4525 Mon Sep 17 00:00:00 2001 From: Aaron Carlisle Date: Wed, 4 Aug 2021 19:24:19 -0400 Subject: Cleanup: make format --- source/blender/draw/engines/overlay/shaders/edit_mesh_normal_vert.glsl | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) (limited to 'source/blender/draw') diff --git a/source/blender/draw/engines/overlay/shaders/edit_mesh_normal_vert.glsl b/source/blender/draw/engines/overlay/shaders/edit_mesh_normal_vert.glsl index f649a5cb3ed..d370943db03 100644 --- a/source/blender/draw/engines/overlay/shaders/edit_mesh_normal_vert.glsl +++ b/source/blender/draw/engines/overlay/shaders/edit_mesh_normal_vert.glsl @@ -56,8 +56,7 @@ void main() if (gl_VertexID == 0) { if (isConstantScreenSizeNormals) { bool is_persp = (ProjectionMatrix[3][3] == 0.0); - if (is_persp) - { + if (is_persp) { float dist_fac = length(cameraPos - world_pos); float cos_fac = dot(cameraForward, cameraVec(world_pos)); world_pos += n * normalScreenSize * dist_fac * cos_fac * pixelFac * sizePixel; -- cgit v1.2.3