From 75fc1c35070e0cf247f2d2e4cffe8a6e711522ff Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Fri, 1 Jun 2018 18:19:39 +0200 Subject: Cleanup: trailing whitespace (comment blocks) Strip unindented comment blocks - mainly headers to avoid conflicts. --- source/blender/editors/animation/anim_channels_edit.c | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) (limited to 'source/blender/editors/animation/anim_channels_edit.c') diff --git a/source/blender/editors/animation/anim_channels_edit.c b/source/blender/editors/animation/anim_channels_edit.c index 301124c4dfa..b32bbd4874d 100644 --- a/source/blender/editors/animation/anim_channels_edit.c +++ b/source/blender/editors/animation/anim_channels_edit.c @@ -454,9 +454,9 @@ void ANIM_deselect_anim_channels(bAnimContext *ac, void *data, eAnimCont_Types d * -> filtered using ANIMFILTER_CHANNELS only, since if we took VISIBLE too, * then the channels under closed expanders get ignored... * - ale_setting: the anim channel (not in the anim_data list directly, though occurring there) - * with the new state of the setting that we want flushed up/down the hierarchy + * with the new state of the setting that we want flushed up/down the hierarchy * - setting: type of setting to set - * - on: whether the visibility setting has been enabled or disabled + * - on: whether the visibility setting has been enabled or disabled */ void ANIM_flush_setting_anim_channels(bAnimContext *ac, ListBase *anim_data, bAnimListElem *ale_setting, eAnimChannel_Settings setting, eAnimChannels_SetFlag mode) { @@ -1039,7 +1039,7 @@ static bool rearrange_animchannel_islands(ListBase *list, AnimChanRearrangeFp re /* Change the order NLA Tracks within NLA Stack * ! NLA tracks are displayed in opposite order, so directions need care - * mode: REARRANGE_ANIMCHAN_* + * mode: REARRANGE_ANIMCHAN_* */ static void rearrange_nla_channels(bAnimContext *ac, AnimData *adt, eRearrangeAnimChan_Mode mode) { @@ -1067,7 +1067,7 @@ static void rearrange_nla_channels(bAnimContext *ac, AnimData *adt, eRearrangeAn /* Drivers Specific Stuff ------------------------------------------------- */ /* Change the order drivers within AnimData block - * mode: REARRANGE_ANIMCHAN_* + * mode: REARRANGE_ANIMCHAN_* */ static void rearrange_driver_channels(bAnimContext *ac, AnimData *adt, eRearrangeAnimChan_Mode mode) { @@ -1182,7 +1182,7 @@ static void join_groups_action_temp(bAction *act) } /* Change the order of anim-channels within action - * mode: REARRANGE_ANIMCHAN_* + * mode: REARRANGE_ANIMCHAN_* */ static void rearrange_action_channels(bAnimContext *ac, bAction *act, eRearrangeAnimChan_Mode mode) { -- cgit v1.2.3