From c1c26c36f62c3bfdb40b01f33004695a09ce2f4d Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Sun, 22 Dec 2013 14:11:10 +1100 Subject: Style Cleanup: remove preprocessor indentation (updated wiki style guide too) --- source/blender/editors/animation/anim_channels_edit.c | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'source/blender/editors/animation/anim_channels_edit.c') diff --git a/source/blender/editors/animation/anim_channels_edit.c b/source/blender/editors/animation/anim_channels_edit.c index 338ee646b03..57bf6978174 100644 --- a/source/blender/editors/animation/anim_channels_edit.c +++ b/source/blender/editors/animation/anim_channels_edit.c @@ -215,10 +215,10 @@ void ANIM_deselect_anim_channels(bAnimContext *ac, void *data, short datatype, s sel = ACHANNEL_SETFLAG_CLEAR; break; case ANIMTYPE_OBJECT: - #if 0 /* for now, do not take object selection into account, since it gets too annoying */ +#if 0 /* for now, do not take object selection into account, since it gets too annoying */ if (ale->flag & SELECT) sel = ACHANNEL_SETFLAG_CLEAR; - #endif +#endif break; case ANIMTYPE_GROUP: if (ale->flag & AGRP_SELECTED) @@ -286,7 +286,7 @@ void ANIM_deselect_anim_channels(bAnimContext *ac, void *data, short datatype, s } case ANIMTYPE_OBJECT: { - #if 0 /* for now, do not take object selection into account, since it gets too annoying */ +#if 0 /* for now, do not take object selection into account, since it gets too annoying */ Base *base = (Base *)ale->data; Object *ob = base->object; @@ -296,7 +296,7 @@ void ANIM_deselect_anim_channels(bAnimContext *ac, void *data, short datatype, s if (ob->adt) { ACHANNEL_SET_FLAG(ob, sel, ADT_UI_SELECTED); } - #endif +#endif break; } case ANIMTYPE_GROUP: -- cgit v1.2.3